Teamfight Tactics Set 7.5 Item Tier List – Best Items in Patch 12.19

Teamfight Tactics Set 7.5 Item Tier List – Best Items in Patch 12.19

Welcome to our Teamfight Tactics Items Tier List for Patch 12.19

Understanding when and why to build items in Teamfight Tactics can be key to winning more consistently.

Just like our LoL tier list, our TFT items tier list is created in collaboration with high-level TFT players, such as Ace of Spades.

Patch 12.19 is a patch that isn’t shaking up the meta too too much, but it does have some large changes that will affect the meta for sure.

Let’s get into it.

Looking for info on Set 7.5? Check out our all-in-one Teamfight Tactics Set 7.5 reveal article that covers all champions, synergies, and more!

TFT Items Tier List for Patch 12.19

TFT Item Tier List Patch 12.19

If you’re looking for the best champions in the Teamfight Tactics, check out our TFT tier list.

For the most updated information, check out our constantly updated TFT Item Tier list feature.

Basic Items Tier List

  1. Optimal (S-tier): B.F. Sword, Chain Vest, Giant’s Belt, Needlessly Large Rod, Spatula, Tear of the Goddess
  2. Great (A-tier): Negatron Cloak, Recurve Bow, Sparring Gloves
  3. Good (B-tier): None

Combined Items Tier List

  1. Optimal (S-tier): Archangel’s Staff, Bloodthirster, Blue Buff, Cavalier Emblem, Dragonmancer Emblem, Edge of Night, Gargoyle Stoneplate, Giant Slayer, Lagoon Emblem, Last Whisper, Mage Emblem, Morellonomicon, Protector’s Vow, Shroud of Stillness, Spear of Shojin, Statikk Shiv, Sunfire Cape, Tactician’s Crown, Titan’s Resolve, Warmog’s Armor, Zeke’s Herald, Zz’Rot Portal
  2. Great (A-tier): Bramble Vest, Chalice of Power, Dragon’s Claw, Guardian Emblem, Guinsoo’s Rageblade, Hand of Justice, Hextech Gunblade, Infinity Edge, Jeweled Gauntlet, Locket of the Iron Solari, Mirage Emblem, Rabadon’s Deathcap, Rapid Firecannon, Redemption, Runaan’s Hurricane, Shimmerscale Emblem, Thief’s Gloves, Zephyr
  3. Good (B-tier): Banshee’s Claw, Deathblade, Ionic Spark, Quicksilver, Swiftshot Emblem,

Recent Changes Commentary

Gargoyle Stoneplate A to S

Of the tank items in the game, Gargoyle has been the standout one supplying tanks with both Armor and MR.

Guardian Emblem B to A

High Guardian counts could be seen as a meme comp, but having 4 or 6 Guardians can actually be quite impactful.

Shimmerscale Emblem B to A

So far, Shimmerscale hasn’t seen much use, but comps are starting to use them more.

Dragon’s Claw S to A

This item saw a decent amount of play after the rework in Set 7, but other tank items seem to perform better overall.

Mirage Emblem S to A

Daeja contributes a lot to the potency of Mirage Emblem, and right now, Daeja isn’t at the top of the meta.

Swiftshot Emblem A to B

Having more Swiftshots is not particularly necessary, and having this Emblem doesn’t help you complete team comps much at all.

TFT Item Combinations

In the following sections, you’ll find commentary on the best basic items and the TFT item recipes to create the best TFT item combinations. To get a quick and easy reference, check out our TFT Items tool.

Basic Items

These basic items make the best TFT item recipes in the game. Unless you already picked up a lot of these, these are the items you should aim for at the carousel.

B.F. Sword

B.F Sword is a great offensive item pick as it builds into the best Attack Damage items and also healing items for both AD and AP users.

Chain Vest

Armor always brings great utility and defense to a team, and the balance of the game brings defensive items into a good spot.

Giant’s Belt

Giant’s Belt also builds into a good amount of S tier items. Zeke’s Herald is a strong item on many team comps, while something like Sunfire Cape can be used to try and win streak early game.

Needlessly Large Rod

Needlessly Large Rod is similar to B.F Sword in that it builds into a lot of powerful items. It can be used in attack and magic damage items, making it highly sought after.

Negatron Cloak

Negatron is similar to Chain Vest in that it mostly builds into good utility items. It usually isn’t a high priority, but it still builds into a lot of strong items you want on many teams.

Recurve Bow

Recurve bow builds into a lot of strong attack damage carry items, but not so much magic damage. It can be sought after as many of the items have powerful effects, but it’s not as flexible as some other item components.

Sparring Gloves

Sparring Gloves has become a premium item in the game. It builds into some of the best offensive items in the game as well as some of the best utility items.

Spatula

Spatula is an amazing item purely because it brings so much variance. In the hands of a good player, it can become that extra push for your team. However, it can become a dead item in some situations if you get one late in the game.

Tear of the Goddess

Tear is an extremely powerful item simply because it gives mana. To build on that, it builds into some of the strongest items as well. Overall, Tear is a solid item which is also core for some team comps that want to cast their abilities a lot.

Combined Items

Bloodthirster (B.F. Sword + Negatron Cloak)

This item provides good lifesteal for units that basic attack. Units with very high damage like Draven thrive with this item as their ability hits scales their basic attack damage.

Blue Buff (Tear of the Goddess x2)

This item is mainly used on carries that have low mana pools to allow them to continuously cast their ability.

Bramble Vest (2x Chain Vest)

This item is great for tanks as it allows them to negate any critical damage whether it’s attack damage or magic damage. The small damage it applies can also be nice for early game fights.

Chalice of Power (Negatron Cloak + Tear of the Goddess)

Chalice of Power now has an effect very much like Zeke’s Herald, only that it gives ability power instead of attack speed. For comps that stack magic damage, this item can add a lot of damage to your main carries, assuming you are able to position them close together without sacrificing your positioning.

Deathblade (B.F. Sword x2)

Deathblade is a good combined with or as an alternative to Infinity Edge. It gives a lot of attack damage to any carry that basic attacks.

Dragon’s Claw (Negatron Cloak x2)

If you are facing a magic damage comp this is ideal! This is a great item to put on a frontliner to make them take much less damage from abilities.

Edge of Night (B.F. Sword + Chain Vest)

If you have a character that is being targeted by Assassins or is maybe a frontline carry, this item can be great to take aggro off them during the fight.

Tactician’s Crown (Spatula x2)

This item allows you to place an extra unit on the field. Yeah…that’s pretty good!

Protector’s Vow (Chain Vest + Tear of the Goddess)

This item introduced in set 7.5 allows the holder to provide a lot of shield value to the rest of the team. A strong option to fit on many teams.

Giant Slayer (B.F. Sword + Recurve Bow)

Giant Slayer is one of the few items that give multiplicative scaling. This is very powerful and becomes even stronger against enemies with high health.

Guinsoo’s Rageblade (Needlessly Large Rod + Recurve Bow)

This item is in a league of its own. Infinitely stacking AS with hyper carries is a recipe for broken team comps.

Hand of Justice (Sparring Gloves + Tear of the Goddess)

Hand of Justice has a very powerful effect as it gives multiple bonuses in attack damage, ability power, and healing. This can be a good flexible item on a lot of carries.

Hextech Gunblade (B.F. Sword + Needlessly Large Rod)

Spell reliant units can benefit heavily from the omnivamp here but it can work on most damage dealers.

Ionic Spark (Needlessly Large Rod + Negatron Cloak)

Ionic Spark is a great utility item to put on front line units. Reducing magic resist is useful for all team comps and the mana debuff can also be clutch in many fights.

Infinity Edge (B.F. Sword + Sparring Gloves)

Infinity Edge is one of the best attack damage items in the game. It gives 100% crit chance to the holder and scales extremely well on a lot of champions.

Jeweled Gauntlet (Sparring Gloves + Needlessly Large Rod)

Jeweled Gauntlet is very powerful on magic damage carries as it provides crit damage to spells. This provides multiplicative scaling instead of simply increasing Ability Power.

Last Whisper (Brawler’s Gloves + Recurve Bow)

Last Whisper pairs extremely nicely with Infinity Edge against teams that have a lot of armor.

Locket of the Iron Solari (Chain Vest + Needlessly Large Rod)

A defensive option that works well against AoE comps, try it out early game for a small edge, but expect it to fall off late game.

Archangel’s Staff (Tear of the Goddess + Needlessly Large Rod)

Archangel’s Staff is a great way to provide AP scaling for magic damage champs the longer the fight goes on.

Morellonomicon (Giant’s Belt + Needlessly Large Rod)

The burn and anti-healing are good vs almost every comp. This item also fits into a lot of comps assuming you have an AoE caster.

Quicksilver (Sparring Gloves + Negtron Cloak)

Quicksilver is currently the only effective game mechanic that counters CC and will surely see some play in countering late-game enemy comps.

Rabadon’s Deathcap (Needlessly Large Rod x2)

This is a great oomph to a spell caster, but remember to pair it with items that allow the caster to cast more frequently. Otherwise, it loses its value and you are better off going for something else.

Rapid Firecannon (Recurve Bow x2)

RFC allows champions to have a bit more range, which can be useful for melee carries or for giving your ranged carry just a bit more safety. It also lets units spend less time walking around the board, resulting in more damage dealing instead.

Sunfire Cape (Chain Vest + Giant’s Belt)

Sunfire is a great early game item to add some damage to the slow fights at the start of the game. It is also a good way to utilize defensive items offensively early in the game.

Redemption (Giant’s Belt + Tear of the Goddess)

Redemption is a solid early game item that can be difficult to deal with. It provides a lot of value that might be difficult to tell, but it’s a solid pick for any comp.

Runaan’s Hurricane (Negatron Cloak + Recurve Bow)

Hurricane is core on champions who’s auto attacks are their main source of damage. This will provide multiplicative scaling for a champion, so keep this item in mind.

Shroud of Stillness (Brawlers Gloves + Chain Vest)

An item with that can be game changing due to its ability-denial but is susceptible to positioning counterplay if your opponent is ready for it. Be ready to adapt.

Spear of Shojin (B.F. Sword + Tear of the Goddess)

Spear of Shojin is for champions that have high mana pools or have high attack speed. It’s similar to Blue Buff, but will be more effective on certain champions.

Statikk Shiv (Recurve Bow + Tear of the Goddess)

Shiv is an item that is mainly used to gain an advantage early game. This item will often fall off late game, but in some comps, it can be a carry item when combined with extremely high attack speed.

Gargoyle Stoneplate (Negatron Cloak + Chain Vest)

This item is great on solo frontline units. If you want to make an unkillable tank, this is the item for you.

Thief’s Gloves (2x Sparring Gloves)

There are many champions in the game that make good use out of any item, namely the 5-cost units. For a small investment of two items, copying two items can be quite RNG based, but will on average result in decent outcomes.

Titan’s Resolve (Recurve Bow + Chain Vest)

Phantom Dancer has been replaced by Titan’s Resolve which has a very interesting stacking mechanic for a defensive item. Note that it resets every round and doesn’t stack throughout a match.

Banshee’s Claw (Sparring Gloves + Giant’s Belt)

Banshee’s is an amazing item on any team comp, giving you the ability to give a spell shield to your main carry when positioned next to them.

Warmog’s Armor (Giant’s Belt + Giant’s Belt)

Solid item to give any unit more survivability, whether its a tank or an important unit you need to keep alive.

Zeke’s Herald (B.F. Sword + Giant’s Belt)

This gives the 2 units next to the wearer attack speed. In a game where attack speed benefits nearly everyone, this is a big deal.

Zephyr (Giant’s Belt + Negatron Cloak)

Zephyr is one of the best counter play items in the game. With good positioning, you can Zephyr a specific target and completely change the outcome of a fight.

Zz’Rot Portal (Recurve Bow + Giant’s Belt)

Zz’Rot is a good item for teams that lack frontline. It comes at the cost of a bow, but on the right teams, this item can be a solid addition.

TFT Tier List Methodology

Our goal is to deliver the most correct tier list we can to help you win. As more data becomes available, we will add that to our decision making as well.

We justify our decision making in the notes, so be sure to read that and weigh in. We welcome feedback to figure out what we missed!

Items within a tier are not in a specific order of priority. Items are valued based on opportunity cost as well. Building a worse item with critical components devalues the overall power level of the item in question.

Items are valued in the following way:

  • S-tier = Most powerful items in the game that are always valued.
  • A-tier = Strong items that have a good use case complimenting S-tier items.
  • B-tier = Items that are situational but still can work on specific champs.
  • Not on the list = Items that are rarely useful and probably made because you have basic components you don’t need sitting around.

To learn about the latest new TFT Set, head to our all-in-one Teamfight Tactics Set 7.5 reveal page that covers all champions, synergies, and more!